This game is another version of JTH's game called The Realm of Elements. This game contains Sonic fan characters instead of human ones & has a more medieval theme (Arthurian). New characters are out, too!
Gameplay
TBA
Characters (Temperamental Alignment)
You can add characters here (only SFCs), but in their Arthurian modes.
Heroes
- Josh/Aeon the Hedgehog (Melancholic Good)
- Thomas/Era the Echidna (Choleric Good)
- Jetris/Anno the Hedgehawk (Phlegmatic Good)
- Louie/Epoch the Fox (Choleric Good)
- Arthur/Antikh the Hedgehog (Choleric Good)
- Jameskie/Nobh the Hedgehog (Phlegmatic Good)
- Yuki/Blanca the Hedgecat (Phlegmatic Good)
- Rey/Pydrack the Hedgedragon (Choleric Good)
- Magna/Pyrna the Phoenix (Phlegmatic Good)
- Suma/Sufyr the Phoenix (Sanguine Good)
- Jack the Hedgehog (SB100)
- Patricia the Skunk (SB100)
NPCs
- Reff/Phastrum the Hedgehog (Melancholic Evil)
- Dr. EggRey/Master 'Stache (Sanguine Neutral)
- Aeron/Scall the Hedgebat (Choleric Evil)
- Neon/Thaudius the Hedgehog (Phlegmatic Evil)
- Dr. EggPlankton (SB100)
- Layla the FoxSkunk (SB100)
- Jealousy the Ghosthog (SB100)
- Kahn the Ghosthog (SB100)
Guardians
- Kor, the Fire Guardian (Choleric Neutral)
- Flegmos, the Water Guardian (Phlegmatic Neutral)
- Zang, the Air Guardian (Sanguine Neutral)
- Meran, the Earth Guardian (Melancholic Neutral)
- Lumino, the Light Guardian (Phlegmatic Neutral)
- Crepus, the Dark Guardian (Choleric Neutral)
- Anima, the Spirit Guardian (Sanguine Neutral)
- Oneirum, the Mind Guardian (Melancholic Neutral)
Weapons
* = non-obtainable in-game
Swords
Normal Swords
These weapons can be equipped by any of the Medieval Kings.
Great Swords
These weapons can be equipped by Sir Pydrack or any of the Medieval Kings. *There is one greatsword that is non-obtainable in-game—it is equipped by Thaudius.
*Katanas
These weapons can be equipped by Master 'Stache only.
Staffs
These weapons can be equipped by Blanca only.
Spears
These weapons can be equipped by Pyrna & Sufyr only.
Knives
These weapons can be equipped by Scall only.
Skillsets
Ancient Skillsets
Aeromancy
This is King Aeon's skillset. He controls the power of wind.
Skill | MP Cost | Type | Element | Effect | Learned from |
---|---|---|---|---|---|
Twister | 5 | Magical | Wind | Sets an enemy in a small twister. Can attack all enemies. | MASTERED |
Swift Sever | 0 | Physical | Normal | Attacks an enemy with 100% accuracy, but with halved power. Power is increased when the user's agility is higher than the target's. | Any sword (not greatsword) |
Healing Touch | 20 | Magical | Magic | Heals an ally with full HP and removes all debuffs. | Thaumaturge's Blade |
Hurricane | 6 | Magical | Wind | Attack an enemy with a strong hurricane. Lowers Agility. | LV. 12 |
Royal Slash | 6 | Physical | Mind | Slashes an enemy with psychic energy. Usable when any greatsword is equipped. | Geasscalibur |
Sprint | 5 | Magical | Wind | Casts wind energy on self. Increases Agility. | Feather Boots |
Aerial Whiplash | 8 | Physical | Wind | Lacerates an enemy with a wind blade. Inflicts Bleeding (100%). | Amulet of Wind |
Avian
Current |
12 | Magical | Wind | Engulfs all allies with magical wind that enables flight. Halves damage from physical attacks. | Avian Helm |
Arrow of Zenith | 10 | Physical | Wind | Impales all enemies with a curved wind blade. May hit critically (50%). | LV. 18 |
TBC